Topic-icon Individual Ships and Order generation

Chiron0224 created the topic: Individual Ships and Order generation

4 years 9 months ago

I just played out the battle of the Denmark Straight and to help the Germans make up the stark point difference I gave them Langsdorf as the commander and I gave the Royal Navy a 0 point Commander who turned out to be worse than useless. The RN got 2 order tokens per turn (1 from the flagship Hood and 1 because the Hood and Prince of Wales were in a squadron) the KM got 4 order tokens because they had a flagship (Bismark) and a squadron (Bismark and Prinz Eugen) plus 2 for the commander. First turn the KM opens fire on the Hood with everything they have. Bismark gets to reroll a failed ranging shot with Langsdorf's ability and manages to roll a superstructure hit to the bridge for 4 points of damage. Hood fails its armor and now has to make a command check. 8+ for the commander and Hood fails. So, here's my question. Since the RN just lost its flagship, and since the breaking off move caused it to leave squadron cohesion range of the Prince of Wales, and since the commander confers no order tokens..... Does this mean the RN doesn't generate a single order token for the remainder of the match?

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Naval War HQ replied the topic: Individual Ships and Order generation

4 years 9 months ago

In short; yes :) unless the flagship rallies. This is an oversight that has been reported and fixed in 1.5.

In 1.5 I've removed the fleet flagship token and replaced it with a token that is unconditional, you receive one token no matter the state of your fleet.


Game designer

"That which hath been is now; and that which is to be hath already been;" -Ecclesiastes-

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Chiron0224 replied the topic: Individual Ships and Order generation

4 years 9 months ago

Thanks, I'll start employing that rule right away.

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